Items
Browse the complete item database pulled straight from your game tables. Use the filters to drill down by stats, slots, or whether an item is available in the shop.
Ice Pick [0]
Refineable
Item ID# 1230 (House_Auger)
An ice pick that's usually used for piercing solid ice or wood.
Deals more damage depending on the target's Defense.
Deals more damage depending on the target's Defense.
Type
Weapon
Equip
Weapon
Buy
20z
Sell
10z
Weight
60
ATK
80
Range
1
Equippable By:
Swordman, Mage, Archer, Merchant, Thief, Knight, Wizard, Blacksmith, Hunter, Assassin, Crusader, Sage, Rogue, Alchemist, Bard/Dancer, Soul Linker, Ninja
Bazerald [0]
Refineable
Item ID# 1231 (Bazerald)
A formal dress dagger, engraved with luxurious emblems, that's usually worn on special occasions.
Int +5
Matk +10%
Element: Fire
Int +5
Matk +10%
Element: Fire
Type
Weapon
Equip
Weapon
Buy
20z
Sell
10z
Weight
50
ATK
70
Range
1
Equippable By:
Swordman, Mage, Archer, Merchant, Thief, Knight, Wizard, Blacksmith, Hunter, Assassin, Crusader, Sage, Rogue, Alchemist, Bard/Dancer, Soul Linker, Ninja
Dropped By:
Pharaoh
(0.80%)
Assassin Dagger [0]
Refineable
Item ID# 1232 (Assasin_Dagger)
A dagger commonly used by Assassins.
MaxHP +20%
MaxSP +15%
Reduces after attack delay by 2%.
MaxHP +20%
MaxSP +15%
Reduces after attack delay by 2%.
Type
Weapon
Equip
Weapon
Buy
20z
Sell
10z
Weight
60
ATK
140
Range
1
Equippable By:
Assassin
Dropped By:
Osiris
(1.50%)
Exorciser [0]
Refineable
Item ID# 1233 (Exercise)
A ceremonial dagger that possesses the power to defeat evil and is used in performing exorcisms.
Pierces physical defense of Demon monster.
Reduces physical damage taken from Demon monster by 5%.
Pierces physical defense of Demon monster.
Reduces physical damage taken from Demon monster by 5%.
Type
Weapon
Equip
Weapon
Buy
20z
Sell
10z
Weight
70
ATK
90
Range
1
Equippable By:
Swordman, Mage, Archer, Merchant, Thief, Knight, Wizard, Blacksmith, Hunter, Assassin, Crusader, Sage, Rogue, Alchemist, Bard/Dancer, Soul Linker, Ninja
Moonlight Dagger [0]
Refineable
Item ID# 1234 (Moonlight_Sword)
A dagger imbued with lunar spirit and the power to drain an enemy's soul.
MaxSP +10%
Regain 3 SP with each attack.
MaxSP +10%
Regain 3 SP with each attack.
Type
Weapon
Equip
Weapon
Buy
20z
Sell
10z
Weight
70
ATK
50
Range
1
Equippable By:
Swordman, Mage, Archer, Merchant, Thief, Knight, Wizard, Blacksmith, Hunter, Assassin, Crusader, Sage, Rogue, Alchemist, Bard/Dancer, Soul Linker, Ninja
Dropped By:
Moonlight Flower
(1%)
Azoth [0]
Refineable
Item ID# 1235 (Azoth)
A dagger that symbolizes the potential of Alchemy.
It adds the low chance of transforming all monsters, aside from Boss monsters, with each attack.
It adds the low chance of transforming all monsters, aside from Boss monsters, with each attack.
Type
Weapon
Equip
Weapon
Buy
20z
Sell
10z
Weight
70
ATK
110
Range
1
Equippable By:
Alchemist
Sucsamad [0]
Refineable
Item ID# 1236 (Sucsamad)
A specialty dagger made by a small, mysterious, desert dwelling tribe.
Increases physical damage inflicted on Earth and ^33CC00Wind^000000 elemental monsters by 10%.
^663399Indestructible
Increases physical damage inflicted on Earth and ^33CC00Wind^000000 elemental monsters by 10%.
^663399Indestructible
Type
Weapon
Equip
Weapon
Buy
20z
Sell
10z
Weight
80
ATK
140
Range
1
Equippable By:
Swordman, Mage, Archer, Merchant, Thief, Knight, Wizard, Blacksmith, Hunter, Assassin, Crusader, Sage, Rogue, Alchemist, Bard/Dancer, Soul Linker, Ninja
Dropped By:
Phreeoni
(1.50%)
Grimtooth [0]
Refineable
Item ID# 1237 (Grimtooth_)
A cursed dagger forged out of monster tooth that is known to cause insanity to whoever may wield it.
DEF -50%
Flee +10
Perfect dodge +5
DEF -50%
Flee +10
Perfect dodge +5
Type
Weapon
Equip
Weapon
Buy
20z
Sell
10z
Weight
80
ATK
180
Range
1
Equippable By:
Swordman, Mage, Archer, Merchant, Thief, Knight, Wizard, Blacksmith, Hunter, Assassin, Crusader, Sage, Rogue, Alchemist, Bard/Dancer, Soul Linker, Ninja
Dropped By:
Dark Lord
(3%)
Treasure Chest
(1.88%)
Zeny Knife [0]
Refineable
Item ID# 1238 (Zeny_Knife)
A dagger that steals zeny from monsters upon their defeat.
Type
Weapon
Equip
Weapon
Buy
20z
Sell
10z
Weight
120
ATK
64
Range
1
Equippable By:
Swordman, Mage, Archer, Merchant, Thief, Knight, Wizard, Blacksmith, Hunter, Assassin, Crusader, Sage, Rogue, Alchemist, Bard/Dancer, Soul Linker, Ninja
Dropped By:
Treasure Chest
(3.75%)
Poison Knife [0]
Refineable
Item ID# 1239 (Poison_Knife)
A dreadful dagger whose blade has been soaked in toxin.
Enable a high chance of inflicting the Poison status with each attack.
Enable a high chance of inflicting the Poison status with each attack.
Type
Weapon
Equip
Weapon
Buy
20z
Sell
10z
Weight
80
ATK
64
Range
1
Equippable By:
Swordman, Mage, Archer, Merchant, Thief, Knight, Wizard, Blacksmith, Hunter, Assassin, Crusader, Sage, Rogue, Alchemist, Bard/Dancer, Soul Linker, Ninja
Dropped By:
Treasure Chest
(15%)
Mobster
(0.03%)
Cursed Dagger [0]
Refineable
Item ID# 1241 (Cursed_Dagger)
A dagger possessed by evil and given power by hatred and malice.
Curse an enemy by a low chance.
Curse an enemy by a low chance.
Type
Weapon
Equip
Weapon
Buy
80,000z
Sell
40,000z
Weight
40
ATK
55
Range
1
Equippable By:
Mage, Wizard, Sage, Soul Linker
Dagger of Counter [0]
Refineable
Item ID# 1242 (Counter_Dagger)
A dagger that has a high chance to do critical damage to a target.
Critical +90
Critical +90
Type
Weapon
Equip
Weapon
Buy
120,000z
Sell
60,000z
Weight
55
ATK
140
Range
1
Equippable By:
Mage, Wizard, Sage, Soul Linker
Novice Main-Gauche [0]
Item ID# 1243 (Novice_Knife)
An exclusive Main Gauche for new adventurers.
^FF0000Unrefineable
Impossible to refine this item.
^FF0000Unrefineable
Impossible to refine this item.
Type
Weapon
Equip
Weapon
Buy
1z
Sell
0z
Weight
0.1
ATK
45
Range
1
Equippable By:
Novice
Jur [2]
Refineable
Item ID# 1250 (Jur)
A set of Arabian style blades that are worn on the back of both hands or on the forearms.
Type
Weapon
Equip
Two-Handed
Buy
19,500z
Sell
9,750z
Weight
80
ATK
125
Range
1
Slots
2
Equippable By:
Assassin
Jur [3]
Refineable
Item ID# 1251 (Jur_)
A set of Arabian style blades that are worn on the back of both hands or on the forearms.
Type
Weapon
Equip
Two-Handed
Buy
19,500z
Sell
9,750z
Weight
80
ATK
125
Range
1
Slots
3
Equippable By:
Assassin
Dropped By:
Martin
(0.10%)
Katar [1]
Refineable
Item ID# 1252 (Katar)
A set of daggers in which the blades are positioned above the knuckles for use in close range combat.
Dex +1
Dex +1
Type
Weapon
Equip
Two-Handed
Buy
41,000z
Sell
20,500z
Weight
120
ATK
148
Range
1
Slots
1
Equippable By:
Assassin
Katar [2]
Refineable
Item ID# 1253 (Katar_)
A set of daggers in which the blades are positioned above the knuckles for use in close range combat.
Dex +1
Dex +1
Type
Weapon
Equip
Two-Handed
Buy
41,000z
Sell
20,500z
Weight
120
ATK
148
Range
1
Slots
2
Equippable By:
Assassin
Dropped By:
Desert Wolf
(0.05%)
Desert Wolf
(0.05%)
Jamadhar [0]
Refineable
Item ID# 1254 (Jamadhar)
A specially made Katar with two blades that move like scissors to reveal a third blade from within.
Type
Weapon
Equip
Two-Handed
Buy
37,200z
Sell
18,600z
Weight
150
ATK
165
Range
1
Equippable By:
Assassin
Jamadhar [1]
Refineable
Item ID# 1255 (Jamadhar_)
A specially made Katar with two blades that move like scissors to reveal a third blade from within.
Type
Weapon
Equip
Two-Handed
Buy
37,200z
Sell
18,600z
Weight
150
ATK
165
Range
1
Slots
1
Equippable By:
Assassin
Katar of Frozen Icicle [0]
Refineable
Item ID# 1256 (Katar_Of_Cold_Icicle)
A Katar fashioned from a cold, sharp icicle.
Adds 5% chance of inflicting Frozen status on target when dealing physical attack.
Element: Water
Adds 5% chance of inflicting Frozen status on target when dealing physical attack.
Element: Water
Type
Weapon
Equip
Two-Handed
Buy
45,000z
Sell
22,500z
Weight
120
ATK
105
Range
1
Equippable By:
Assassin